The online racing simulator
Searching in All forums
(209 results)
Incorrect side mapping orientation when car body is set to swap
Flame CZE
S3 licensed
Moderator
On my Karobus 734, I'm trying to support driver side swap. I want to mirror the entire body of the bus, because the doors need to be on the correct side. But when I test it with the right side driving position, the side mapping is incorrect.




Here's my left/right swap mode:



To illustrate this issue better, I've made a simple box car with labelled side mappings. When I select right driver side, the mappings are oriented in such a way that front part of the mapping is actually located at the back of the car.




What I would like to achieve is to have the mappings flipped horizontally when drive side is swapped:



Is there a way to do this in the editor?
Flame CZE
S3 licensed
Moderator
Dashboard lights for headlight cycle: only the symbols light up without background
Sidelights indicator stays on in all 3 cycles
More interior mapping
Updated headlights color
Moved engine damage light in the top left


Flame CZE
S3 licensed
Moderator
When I translated your message, you say that Single player and Hot Lapping does not work for you. What exactly happens when you try to start a single player race or a hot lapping session? Does an error appear?
Flame CZE
S3 licensed
Moderator
Quote from Jereduran :hola, no me aparece el enlace para descargar la nueva versión, ayuda por favor

There is a link to download the latest test patch above your post.
Flame CZE
S3 licensed
Moderator
Quote from YukselYilmaz :As for numbers 1,3,4,5,8, these improvements are not very difficult to make.

That's quite a bold assumption from you saying that "these improvements are not very difficult to make" without having any knowledge about the underlying code that's responsible for the physics in LFS.

Also, some of your requests are quite vague, like "better optimization of the asphalt", "the same consequences as in real life" and "improve the car's reaction to this high speed". It's easy to point out that something is wrong with the current model (and I'm not denying that there are inaccuracies in the public version), but that doesn't automatically make it easy to fix or improve.

Anyhow, this whole topic of improving tyre physics will be more relevant once the new tyre physics is released. Right now we don't know how exactly the new model will affect handling.
Flame CZE
S3 licensed
Moderator
You must be on a D50 server too.
Flame CZE
S3 licensed
Moderator
If you used LFS Editor test patch D50 or higher to update the mods, then you must also use LFS D50+ in order to see them.

Quote from Scawen :WARNING: INCOMPATIBLE UPDATE!
TEST PATCH D50 IS REQUIRED AND YOU MUST BE ON A D50 HOST
OFFICIAL VERSION SHOULD BE RELEASED IN MID-DECEMBER

Flame CZE
S3 licensed
Moderator
Some progress, also using the new test patch features. I'll publish a new version once the patch is official.

Driver swap possible
Different front and rear wheels
Working fog lights
Working side lights
Interior lights as "extra" lights
Adjusted right side mirror for better visibility alongside the bus (still needs manual adjustment in view options)
Rubber-metal trim around the sides and rear
Changed class to 'bus'

BUG: side mapping is flipped when driver on right, not sure why

Flame CZE
S3 licensed
Moderator
Quote from Scawen :Additional information about the updated headlights system:

This post needs to be updated to use "high" and "low" words including the new mapping names.
Flame CZE
S3 licensed
Moderator
You can also save per-car FFB strength e.g. /ffb 10 into the car script file in data/script. For vanilla cars it’s e.g. XFG.lfs, for mods you have to use the 6-character Skin ID, e.g. 172CB8.lfs.
Flame CZE
S3 licensed
Moderator
I like your suggestion - it would be more convenient if there was just one mapping name for each light type and we could have multiple colours of the same name.
Flame CZE
S3 licensed
Moderator
The Terms & Conditions say this:
Quote :2.4 Payment remainders can not be refunded.
2.5 Credit card and PayPal payments can only be refunded whole, within 30 days after purchase and as long as no copy of S1, S2 or S3 has been unlocked with the purchased license. Payments other than credit card or PayPal cannot be refunded.

This means that if you've bought an S1 license, your purchase can't be refunded.
Flame CZE
S3 licensed
Moderator
Quote from Scawen :And for anyone else reading, if you didn't notice, you can call these different mappings a different name, if there is a space after the special name.

E.g.
l_head standard
l_head retro
l_fog race
l_fog road

These will work as expected, as long as (e.g.) only one l_head xxx is used in one configuration.

This will be super useful Smile I'm mapping a blue light beacon on one of my mods and I use the l_extra light mapping for it. Now I can only map the sides but there is no second mapping available to map the top part properly.
Flame CZE
S3 licensed
Moderator
Quote from Scawen :So I think the simple fix at that very complicated point of development, when the rim system was changed totally, was to make the tyre code draw what it does know about, that is the tyre cross section.

I think this is a good enough explanation Smile It is not a real problem for me personally, I was just curious about the reason. It will just take some getting used to the tyre being visually shifted up (even though it is not).
Flame CZE
S3 licensed
Moderator
Quote from Gutholz :Maybe the thought is like this:
The caption on the button should be what happens if you click the button.
With this button you can "Unlock Live for Speed."

With it says "Demo racer" then it looks more like a status/information field. It does not look like something that you can click to perform an action.

Then it should say "Unlock Live for Speed" for S1 and S2 licensed users too, because they can still unlock additional content (I don't know if it does, I can't test that).

But it seems a bit strange seeing the same "unlock" button before and after logging in with a demo account.
Flame CZE
S3 licensed
Moderator
The F9 tyre diagrams don't stretch all the way down in test patch:

0.7D


0.7D51


It looks like it's intentional but I didn't find it in the patch notes. Is it to have a clear separation between the dirt bar and the tyre?
Flame CZE
S3 licensed
Moderator
I was just told that it is a feature introduced in 0.6T4:

Quote from Scawen :Now "Unlock Live for Speed" instead of "Demo racer" on entry screen

I'm not sure what the reason behind it was.
"Unlock Live for Speed" for demo racer even though it game is unlocked
Flame CZE
S3 licensed
Moderator
When I unlock LFS as a demo racer, it still says "Unlock Live for Speed" on the entry screen, which can be confusing for people. I think it used to say "Demo racer: xxx" before, not sure when it changed to this. Maybe it is intentional but it looks like a bug to me.
[done] Swap positions of connection list and pedal bars
Flame CZE
S3 licensed
Moderator
When the connection list is open and you have "show pedals" enabled, the connection list moves left, which can obstruct the view, especially if the list is long.

I suggest to always keep the list on the right side and show the pedals on the left of it.

Current state:


Suggestion:
Flame CZE
S3 licensed
Moderator
Quote :New +/- buttons to adjust number of connections shown in N-list

If the scrollbar isn't visible, pressing these buttons seems to do the opposite of what I'd expect. Pressing "plus" makes the buttons smaller and I'd expect them to make the buttons bigger. Maybe the function of them should be "resize buttons" rather than "adjust number of connections"?

Flame CZE
S3 licensed
Moderator
LOD2 and LOD3 don't have the correct mappings, can you please fix it?
Flame CZE
S3 licensed
Moderator
With help from stuchlo, we have updated the Slovak translations.
Last edited by Flame CZE, .
Flame CZE
S3 licensed
Moderator
Quote from Androphp :What you say is true, but Turkish players are playing the demo version not to test the game, but because they cannot get an S3 license and their computers are bad, and due to the low demo player limit, there are still at least 70-80 Turkish players playing in the 0.6R version, which I think is only in the 0.6R version right now. Turks play there are about 6-7 active servers. So, since the issue here is a budget issue, maybe bringing some innovation to the demo may encourage those players to switch to new versions.

If their computers are bad, playing with more players as you suggest would most likely make their experience worse. Enouraging them to switch to new demo versions doesn't bring any direct income to LFS.
Flame CZE
S3 licensed
Moderator
If the car you're driving has all dashboard lights supported, you won't need to see the info message, a long as you can see the dashboard or have virtual gauges on.

If you use Shift+3, you might not know what states are in the cycle yet, so the message is helpful. But once you get to use the command, you've most likely already learnt all the possible states so the message would be more distracting in my opinion.
FGED GREDG RDFGDR GSFDG